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RealEyesRealizeRealLies's avatar

Would it be possible to conduct war through electronic gaming instead of for real?

Asked by RealEyesRealizeRealLies (30960points) November 18th, 2010

Could we get all nations to stand down their armies and end all real wars? Could we develop a virtual world identical to the state of conflict we have in the real world?

Could we handle every aspect of war through a gaming console, and allow disputes to be settled through virtual battles?

Nothing would change except for the killing. The public would be locked out of the system and we’d still get news reports and political posturing telling us how well the war effort was going. Critics could still complain and reporters could still get virtual clearance to enter certain parts of the virtual scenario.

The U.N. could still have virtual monitoring and the power to enforce virtual sanctions. Recruiters could still tempt young men and women into joining the army, and they would even have to go live in the barracks away from their homes. But all training would be virtual, and set them into a virtual battlefield.

If your virtual soldier is killed or wounded… You’re Out! We could even have virtual psychologists help the ex-combatants deal with virtual psychosis.

I know that we’d never get everyone agreeing to do this. But if we could… why not?

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12 Answers

Simone_De_Beauvoir's avatar

I like this plan. But war is about force, not cooperation.

poisonedantidote's avatar

Japanese and Korean kids would zerg us within hours and make us all their slaves.

EDIT: Or we could just put presidents in a boxing ring, let them fight it out among them selves

RealEyesRealizeRealLies's avatar

Inspired by this absolutely hilarious youtube spoof. Check them all out.

Mikewlf337's avatar

I sense humor lol. No that isn’t possible. War is caused by one side being an oppressor and the other side being the defender. Sometimes the line between between being an oppressor and a defender is really blurry. Usually both sides accuse the opposing side to be the oppressor. I wish life was that easy so we could end all disputes over an electronic game but alas it’s not.

RealEyesRealizeRealLies's avatar

Sorry, this is a much better version.

phoebusg's avatar

Wars follow certain rules, or so we like to think. Even though it is about force as per @Simone_De_Beauvoir ‘s response – the beginning of it, the duration of it and its resolution follow rules. Maybe not always, but they do at some point of the process. Which means that yes, wars can be that arbitrary. In fact it reminds me of wars in Ancient Greece that were resolved with the best fighters having a brawl, and everyone else accepting the outcome.

We could cooperate enough to establish such a system – it’d be the smart thing to do. I think war is not about force, it’s about control. The ‘new’ way of doing that will simply be controlling networking/electronic systems. Information, trade etc. Many sides are already taking stabs at this.

@real – that video has been overdone – but I see where you got the idea from :) (Or saw the link that is).

On another note, war is already transformed in many societies – into sports. Sometimes though the fans make it a bit too realistic….

YoBob's avatar

Actually, there was a Star Trek (original series) that explored this very topic.

On the planet that had made this a practice the “war” had been dragging on for centuries and was just an accepted part of life, and when one was identified as a casualty of war one was to happily trot off to a suicide booth and put a humane end to one’s life. Failure to do so, of course, would trigger real war and all the horrors that go with it.

James T. Kirk’s solution: Destroy the suicide booths so that real war would be triggered so that both sides would actually have a real motivation to find a diplomatic solution to their differences.

Do you really think that leaders of nations enjoy real war (Ok, some might, but they are true loonies)? The bottom line is that war happens when there are real irreconcilable differences (yes there are such things) and diplomacy is simply not enough. For example, Israel was given back their historical homeland which was a part of the British controlled Ottoman empire at the time. there were no Palestinians at the time, only a loose affiliation of nomadic tribes that drifted around in the general area. However, in spite of this the Arab world viewed this as totally unacceptable. Then, along came a dude named Arafat (the father of modern terrorism) who had the bright idea to start calling all of those unassociated tribes “Palestinians” (as though they are some sort of identifiable race) and with the general support of the Arab world has vowed to “drive Israel into the sea”.

So… Which side is right? Kind of depends on your point of view doesn’t it? The bottom line is the goals of each side are reasonable, immutable, and worth dying for form their individual perspectives, thus war rages on.

absalom's avatar

That would be the consummation of Baudrillard’s hyperreality. War, or its virtual perversion, would literally become the ultimate form of entertainment. It would carry a false import with it, too.

It’s interesting that you think of a virtual war – a representation of the exact same thing we’ve been doing since, what, humanity’s incipience – before thinking of other alternatives for peaceful global relations. Why would war have to be preserved at all, even in an electronic form? If the world can agree to settle its disputes in a game of Call of Duty, it can just as easily agree on peace. And if not a virtual war, why not a thumb war? Why not a spelling bee, to determine these things?

The problem is that war is something ultimate. The results of a war cannot be argued, I mean, whereas the results of a video game can (and almost always are) disputed because of things like cheating/ hacking, hosting capacity, etc. All is fair in love and war, but that can’t be true for video games. A virtual world is plastic; it can be remotely manipulated and given its own laws, of physics or whatever, which means that a definitive outcome would be impossible if nations were to resort to that kind of cheating.

In the name of fairness, these virtual wars would have to occur on LAN, in some neutral nation, and the participants (‘soldiers’? ‘warriors’?) would have to be flown out there, and they’d probably have to be recruited and they’d probably be able to demand large sums of money for their gaming prowess, etc., and in the end the richest country would be able to buy up a great portion of the international talent, and it would have just a really terrible cultural effect because it would simultaneously commoditize and more literally weaponize human beings.

We tend not to think of war in positive terms, but what you’re proposing would devalue war in such a way that its outcomes would be meaningless. History, for example, manifests to us more or less as a line marked by moments of conflict. It’s on these moments of conflict that history is built, and they involve great amounts of spending and technology and science and movement and death and misfortune, etc. And now I’m just imagining the entire world sitting in an office chair and staring at a screen and maybe eating popcorn and saying, Yes, this is war! And it’s kind of an insult to people who actually make war meaningful by risking their lives every day, etc.

And then, of course, technology would kind of stagnate because its progress would no longer be necessary for war or for global dominance, and people I think would mostly just be concerned with making the fake new experience of war as realistic and as entertaining as possible. And museums would feature signed mousepads instead of Boeing bombers, blown-up scoreboard screenshots behind glass instead of deactivated warheads.

Seems ‘empty’. Lots of fun to think about, though. GQ!

Simone_De_Beauvoir's avatar

@absalom Um, I love you a little for that answer. and bringing in Baudrillard – if there ever was a way to make me want to have sex with anyone, that’s one of ‘em

RealEyesRealizeRealLies's avatar

all is fair in love and war

pinkpawn's avatar

I think it’s quite possible,but the big problem is how could you get your enemy play that game if he knew he probably would be killed?

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