General Question

AshlynM's avatar

Why don't video games make it to all consoles?

Asked by AshlynM (10684points) December 17th, 2011

Say there’s one game. And it’s only available for 2 consoles. Why not make it available to most of the consoles instead of being selective? Wouldn’t the company who sells it make more money?

There are a few games I’ve been dying to play but can’t because I don’t have the console and I’m certainly not willing to buy it just for one game. If it were available for the DS, then I could play it.

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4 Answers

HungryGuy's avatar

Mostly because the game isn’t selling as well as they had hoped, and the cost of converting it to another console would be more than they would make back from sales for that console.

Don’t forget there’s also fees and whatnot. For example, if you want to sell a game for the Playstation, you have to pay a fee to Sony for the right to use their software (which you must use in order for your game to work on that console)

Joker94's avatar

Depends on a lot of things. Some games, like Call of Duty, for example, depend on online play as a major selling point. The Wii, while a good system, doesn’t have a very functional or dependable online service when compared to XBL or PSN services. Similarly, hardware limitations often limit the number of games that can be developed for a certain system, IE games like Killzone or Halo couldn’t run the way they were envisioned on the Wii, and the same reason explains why a lot of PC-exclusive titles just stay that way.

Also, sometimes exclusivity is a selling point for a console. Even if it’s a totally jerk move..

gorillapaws's avatar

It takes a LOT of work to re-write the game for each console. Also some consoles don’t have the horsepower to drive some of the more demanding games, and so the designers either have to use shittier graphics, lower frame rates, and other things that make the game worse to accommodate the hardware, or they just let it run as is and it will be very choppy/buggy.

jerv's avatar

Let us not forget licensing and other similar exclusivity deals. For instance, the Gran Turismo series of games is developed by Polyphony Digital, a subsidiary of Sony.

Now, tell me what you think the odds are that Sony will go through the hassle and expense of revamping a flagship title like that for a competitor’s console.

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