General Question

Nullo's avatar

Do they still make graphic adventure games?

Asked by Nullo (22028points) August 12th, 2012

The Myst series, for example, or the Journeyman Project.
I haven’t noticed any new ones in recent years, and it seems a bit of a shame given the advances in computer technology since their heyday.

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9 Answers

ragingloli's avatar

Do Eroge count? They are still quite popular.

Lightlyseared's avatar

Yes they do. Heres some from the last couple of years

The Walking Dead
Wallace and Gromit’s Grand Adventures
Yesterday
Runaway (times 3)
Tales of Monkey Island etc…
Heavy Rain
Machinarium
Penumbra: Black Plague
Amnesia: The Dark Descent
Thos God awful House and CSI games…
Lost Horizon

AshlynM's avatar

What about Secret Files: Tunguska and Secret Files 2: Puritas Cordis?

AshlynM's avatar

If you want a good adventure game, (not sure if it’s graphic adventure) Grim Fandango is one of the best.

Berserker's avatar

Telltale Games does games like that. Some titles here were mentioned. I’ve played Back to the Future and The Walking Dead, which are all pretty good, but also really short…really fun though. Although I find it slightly annoying that the games are divided into sections and you have to wait weeks on end to download the next segments. :/

Although I don’t think Telltale reaches the epic factor one might find in a series like Myst…

Lightlyseared's avatar

To be honest I’m not overly impressed with Myst as a game. OK so the graphics looked fantastic and it gave you an excuse to buy a CDROM but most of the puzzles lacked context, and some even require guessing – it anit a puzzle if you just have to guess shit, there’s no sense of achievement if you don’t know how you achieved it. Playing Myst now I think people are just looking at it with rose tinted spectacles….

jerv's avatar

Does the upcoming Leisure Suit Larry game count?

However, many of the advances in technology have been mean to speed things up to where that sort of adventure game can be done as a first-person in 3D; rendering a mobile point-of-view requires processing power while rendering a mostly stable third-person POV with few moving elements can be done by a 386SX.

This is not to say that todays games always lack puzzle elements or decent storylines, but merely that we have used technology to turn what used to be an “outside looking in” experience into an immersive one. Of course, as they are easier to produce, they are still quite popular among smaller indie developers. Proof and more proof (that second one usually does indie games, not music, but I think their next bundle is up soon.)

Berserker's avatar

@Lightlyseared I denno, never actually played those for more than two minutes. I thought it was kind of a leader in this genre though, and therefore worth mentioning.

Silence04's avatar

I also agree about checking out telltale games. Don’t know if you where ever into the monkey island series, but they recently made Monkey Island 5 which was pretty good.

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