Social Question
What would be Stephen Hawking D&D stats? Before he died?
Str, Dex, Con, Int, Wis , Chr.
Strength
1 (–5): Morbidly weak, has significant trouble lifting own limbs
or 0?
Dexterity
1 (–5): Barely mobile, probably significantly paralyzed
Or 0?
Con… I don’t know?
Intelligence: Most likely
24–25 (7): Famous as a sage and genius
Wisdom… I don’t know?
Charisma… I don’t know?
What would you say?
The whole list
D&D Stats Explained
Strength
1 (–5): Morbidly weak, has significant trouble lifting own limbs
2–3 (–4): Needs help to stand, can be knocked over by strong breezes
4–5 (–3): Knocked off balance by swinging something dense
6–7 (–2): Difficulty pushing an object of their weight
8–9 (–1): Has trouble even lifting heavy objects
10–11 (0): Can literally pull their own weight
12–13 (1): Carries heavy objects for short distances
14–15 (2): Visibly toned, throws small objects for long distances
16–17 (3): Carries heavy objects with one arm
18–19 (4): Can break objects like wood with bare hands
20–21 (5): Able to out-wrestle a work animal or catch a falling person
22–23 (6): Can pull very heavy objects at appreciable speeds
24–25 (7): Pinnacle of brawn, able to out-lift several people
Dexterity
1 (–5): Barely mobile, probably significantly paralyzed
2–3 (–4): Incapable of moving without noticeable effort or pain
4–5 (–3): Visible paralysis or physical difficulty
6–7 (–2): Significant klutz or very slow to react
8–9 (–1): Somewhat slow, occasionally trips over own feet
10–11 (0): Capable of usually catching a small tossed object
12–13 (1): Able to often hit large targets
14–15 (2): Can catch or dodge a medium-speed surprise projectile
16–17 (3): Able to often hit small targets
18–19 (4): Light on feet, able to often hit small moving targets
20–21 (5): Graceful, able to flow from one action into another easily
22–23 (6): Very graceful, capable of dodging a number of thrown objects
24–25 (7): Moves like water, reacting to all situations with almost no effort
Constitution
1 (–5): Minimal immune system, body reacts violently to anything foreign
2–3 (–4): Frail, suffers frequent broken bones
4–5 (–3): Bruises very easily, knocked out by a light punch
6–7 (–2): Unusually prone to disease and infection
8–9 (–1): Easily winded, incapable of a full day’s hard labor
10–11 (0): Occasionally contracts mild sicknesses
12–13 (1): Can take a few hits before being knocked unconscious
14–15 (2): Able to labor for twelve hours most days
16–17 (3): Easily shrugs off most illnesses
18–19 (4): Able to stay awake for days on end
20–21 (5): Very difficult to wear down, almost never feels fatigue
22–23 (6): Never gets sick, even to the most virulent diseases
24–25 (7): Tireless paragon of physical endurance
Intelligence
1 (–5): Animalistic, no longer capable of logic or reason
2–3 (–4): Barely able to function, very limited speech and knowledge
4–5 (–3): Often resorts to charades to express thoughts
6–7 (–2): Often misuses and mispronounces words
8–9 (–1): Has trouble following trains of thought, forgets most unimportant things
10–11 (0): Knows what they need to know to get by
12–13 (1): Knows a bit more than is necessary, fairly logical
14–15 (2): Able to do math or solve logic puzzles mentally with reasonable accuracy
16–17 (3): Fairly intelligent, able to understand new tasks quickly
18–19 (4): Very intelligent, may invent new processes or uses for knowledge
20–21 (5): Highly knowledgeable, probably the smartest person many people know
22–23 (6): Able to make Holmesian leaps of logic
24–25 (7): Famous as a sage and genius
Wisdom
1 (–5): Seemingly incapable of thought, barely aware
2–3 (–4): Rarely notices important or prominent items, people, or occurrences
4–5 (–3): Seemingly incapable of forethought
6–7 (–2): Often fails to exert common sense
8–9 (–1): Forgets or opts not to consider options before taking action
10–11 (0): Makes reasoned decisions most of the time
12–13 (1): Able to tell when a person is upset
14–15 (2): Can get hunches about a situation that doesn’t feel right
16–17 (3): Reads people and situations fairly well
18–19 (4): Often used as a source of wisdom or decider of actions
20–21 (5): Reads people and situations very well, almost unconsciously
22–23 (6): Can tell minute differences among many situations
24–25 (7): Nearly prescient, able to reason far beyond logic
Charisma
1 (–5): Barely conscious, probably acts heavily autistic
2–3 (–4): Minimal independent thought, relies heavily on others to think instead
4–5 (–3): Has trouble thinking of others as people
6–7 (–2): Terribly reticent, uninteresting, or rude
8–9 (–1): Something of a bore or makes people mildly uncomfortable
10–11 (0): Capable of polite conversation
12–13 (1): Mildly interesting, knows what to say to the right people
14–15 (2): Interesting, knows what to say to most people
16–17 (3): Popular, receives greetings and conversations on the street
18–19 (4): Immediately likeable by many people, subject of favorable talk
20–21 (5): Life of the party, able to keep people entertained for hours
22–23 (6): Immediately likeable by almost everybody
24–25 (7): Renowned for wit, personality, and/or looks